Why do I Want to teleport to Castle Wars? There's no altar there... if anything I would be better using my residence? The boss is going to have distinctive mechanic that is likely to RuneScape gold produce the fight difficult or unusual. . .once you have defeated the boss you'll get a display which shows your experience.
The storyline to this ability is that you are attempting to learn what's beneath the massive spooky castle. A while ago, an incredible energy sailed through runescape (it was a big real life event, players had been lifted up briefly and also a red light shone onto everyone). Your intent is to journey to the lowest depths of the dungeons under the castle. . .all the way to floor 60...and discover the origin of the strange power.
Some rapid basics for you to know today: Floor: You are able to do more floors as your level gets higher. The lower the floor, the greater the experience gained. Complexity: How many skills your flooring includes. The more complex, the more expertise. Prestige: A mechanic that gives you mroe xp for carrying the floors in order than simply doing constant high level flooring. Starting room: the room you begin with all necessary facilities, some food, and a store with nearly everything you may need. However, it costs a little.
Binds: You are able to bind one weapon or peice of armour, and also runes or arrows (around 125 of these ). The amount of bindable weapons/armour rises as your level goes up. Guardian doors: you can just open these once you have defeated all critters in the room. Skill doors: you need a certain skill level to open these. Puzzle space: like it states, a puzzle. If you're stuck, search for a dungeoneering manual online. They record each of the puzzles. Passing: reduces your expertise by a fair chunk. Seriously, don't perish. Nawt kewl. I hope that helps!
I'll try to explain it super-easily. There are a lot of dungeons, called floors. Think of cheap RS gold these as mazes that you get XP for by accomplishing the finish. As you level the skill, you unlock more flooring. The floor number has nothing to do with how tough the dungeon is. The sole difference between every floor is the boss appears different and the scenery changes.